Posts tagged with "MoMA PS1 Young Architects Program":

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MoMA PS1 Young Architects Program curators and alumni talk about its future

Less than a month after the $450 million expansion of MoMA, hints began circulating of the potential cancellation of MoMA PS1's Young Architecture Program (YAP). Begun in 1999 as the first collaboration between the merged institutions, Philip Johnson celebrated his birthday party that summer with a DJ booth commemorating the disco era, spinning Frank Sinatra's "My Way" as the program's initial gesture. For the next 20 years, the jury asked deans, critics, and editors to nominate 30 young firms to compete, selecting a shortlist of five to develop concepts for the annual outdoor pavilion in the Queens-based PS1's courtyard. "The two most open departments to collaboration from day one of the announcement were film and architecture," said PS1 founder Alanna Heiss. "We had a gigantic space that had been used for large-scale installations of sculpture and big outdoor performance programs. We'd done a summer before of a kind of trial Warm Up, which had been more successful than, shall we say, we wanted it to be; ie., we had crowds and crowds of people that we had to devise systems to control for safety. But to merge architecture with the beginning of Warm Up was just a dream." MoMA's chief architecture curator at the time was Terence Riley, who conceived of the initial framework. "An opportunity presented itself in that a couple proposed to MoMA in a meeting with Glenn Lowry [the museum's director] and myself a prize for young architects in honor of the husband's father," said Riley. "He was focused on young architects, and he was thinking that it would be a prize. I was wary and am now about museums giving out prizes. It was really at the spur of the moment that we flipped the conversation to this Young Architects Program. Probably more than any kind of a medal, getting the opportunity for a young architect to actually build something in New York City—which is a freestanding element rather than an interior—I thought this would be super exciting for the museum and for the cadre of young architects of the period." Marcel Breuer had built a temporary house in MoMA's garden in the 1950s, and the Serpentine Pavilion in London also began in 2000 with a much larger budget. The Venice Architecture Biennale's pavilions bear some resemblance, too. During his time as MoMA's chief architecture curator, Barry Bergdoll instigated the impressive Home Delivery: Fabricating the Modern Dwelling in 2008, building housing models in MoMA-owned adjacent lots, which pushed the temporary building program in another productive direction. But YAP was the first temporary pavilion program of its kind in the world. "The first winner was SHoP, and it set a very high standard," Riley said. "It immediately became super competitive, and what I think is amazing, people put so much effort into it, many of the installations stand out as being a turning point in a lot of careers for some amazing architects. You can make a list of them. It's pretty incredible." YAP became an influential model around the world, with MoMA organizing partner pavilions at the National Museum of XXI Century Arts (MAXXI) in Rome, with CONSTRUCTO in Santiago, Chile, at Istanbul Modern, and at the National Museum of Contemporary Art in Seoul. "The fact that it has a use was critical in the sense that it wasn't just architects scribbling and coming up with seductive forms, although they often did, but they did often have a focus and guidelines," Riley said of YAP. "That gave it some rigor and also some humor. This was for a DJ event. It was about fun; it was about enjoyment. It had it's own character, which was really great." AN asked past YAP winners and curators to comment on its value to their careers, to young architects, and to the field, and to suggest possible future directions for the program. AN: How would you evaluate the program as a platform for you or other young architects to develop their ideas and gain recognition? Florian Idenburg, SO-IL For SO-IL, our installation, Pole Dance, was career-defining. We cannot recognize enough the importance that the program has had on a generation of architects. This potential is something MoMA should not underestimate and should try to maintain as it finds its new form. After two decades, any temporary event starts to lose its potential. I am excited to see what comes next. Eric Bunge, nARCHITECTS The program has undoubtedly been a launchpad for architecture firms, including ours, but its more important impact has been as a petri dish for ideas. Pedro Gadanho, former MoMA curator of architecture and design In a context in which debt-ridden young architects probably have to enter corporate offices just to survive, YAP provided one of the few design opportunities in the U.S. in which a smaller scale, more experimental studio could try out architectural ideas outside the market. And with MoMA’s notoriety [renown] behind it, winning it surely provided a boost in visibility at [an] international level. In this sense, after such a history has been made, scrapping it sounds profoundly unfortunate for the architectural field in the States, as well as for MoMA’s role within it. Gregg Pasquarelli, SHoP founding principal This program was an incredibly important platform for SHoP and other young firms. Dunescape [in inaugural 2000] was one of the first projects that put SHoP on the map in a meaningful way, and we are very grateful to have been a part of MoMA’s incubator. It showed us the tremendous R&D value of designing and constructing exhibitions and temporary pavilions and informs the way that we work to this day. What we learned through Dunescape has proven scalable and enabled us to conceptualize a new way of working that we are hopeful will revolutionize the entire architecture and construction industry. Jenny Sabin, Jenny Sabin Studio Winning the 2017 MoMA and MoMA PS1 YAP competition marked a major transition point in my professional creative career. My built work up until that point had been largely experimental, indoors, and at the pavilion scale. The platform enabled me to push design research to an entirely different scale, to engage active environmental conditions, diverse publics, and to respond to and integrate unique public programs for Warm Up. I can't underscore enough the positive role and impact YAP plays in our field and practice. It was the most rewarding and meaningful project that I have completed to date. It was an incredible honor and the international exposure was mind-boggling. YAP elevated my practice to an entirely new level with new and ongoing projects all over the world. Tobias Armborst, Interboro Partners For Interboro the program was important, changing the trajectory of our work. The particular response we found to the question of temporary architecture really brought forward our interest in rethinking community engagement and developing architecture not only as a product but as an open process that can involve many actors. Pablo Castro and Jennifer Lee, OBRA The YAP program was of course not perfect, the budget was too modest and so were the design fees—in our case our aim to adequately respond to the programmatic requirement of shade ended up being achievable only after being supplemented by a huge other fundraising effort on our part. In later years YAP had also become a franchise for MoMA, sprouting sideshows all over the world. Museums in Santiago, Istanbul, Rome, and Seoul had their own versions of YAP. Sometimes the work produced for these colonial outposts was interesting, but one can't help but wonder if it would not have been better to focus more concentratedly in advancing the conceptual intentions of the effort instead of multiplying it without any kind of contextual adjustment all over the globe. By 2006 when, thanks to YAP, OBRA got its chance to build Beatfuse! in the courtyards of the museum, one could already sense in the place a feeling of being under the intervention of some kind of colonial financial overlord. We were lucky enough to still enjoy the residual presence of the original "guerrilla" attitude which was alive and well in the people that ran and worked in the place: Alanna herself, a great champion of the daring and inspired; Brett Littman, the deputy director who saved our skin several times as we were trying to build Obra's overly-ambitious proposal; Tony Guerrero, the chief installer who—as I remember—used to keep a huge cage full of birds inside his office; and Sixto Figueroa, the congenial head of the Boricua-dominated PS1 shop, the place which, that spring, all of the sudden became our second home. How would you evaluate its success or limits as a model? Pedro Gadanho Its success depended entirely on the architect’s propositions, and how [over] time these could provide yet another design insight into a constricted site, namely by advancing more conceptual alternatives into low-budget construction systems, environmental inventions, and sometimes fascinating functional add-ons. Its limits were the usual ones for this type of initiative: that budgets were never as elastic as architects would love them to be. Terence Riley, former MoMA architecture and design curator, founding partner K/R Architects I definitely think it's a really good thing. Architecture is so abstract now: BIM modeling and so on—I just remember someone asking me, is that a photograph or a rendering? There's this lack of certainty, at least in the world of reproduction. The young architects who got involved in these projects, I am certain it's the first time they were on a job site in such an extended manner and felt the building up close in terms of materials and how things went together. In the beginning, it also addressed the local issue: the lack of younger people to build a building in New York City. It was amazing how much it expanded because of this hyper-competitiveness that seized that whole generation. Where should it go in the future, if it continues, or has the temporary pavilion framework been exhausted, as some critics have suggested? Or what should they do instead? Florian Idenburg Yes, a rethink is very timely. The wide range of issues that at this moment is leading to rage and despair on the streets of the world are real signals that there is an urgent need for real action and real change. The institutions that we brought into the world to “educate” the people—the museums, libraries, and universities—will have to decide. Either remain on the sidelines and continue to offer repose and shelter from the pressures of this much-needed realignment or become active participants. One can imagine the MoMA partnering with city agencies or nonprofits and developing a program in which they sponsor design fees for young architects to work on actual projects that have lasting benefits for people. One can imagine projects that take multiple years and are developed collectively, possibly using PS1 as a space for debate, work, and communication. Eric Bunge It should definitely continue, not only to maintain MoMA’s crucial role in catalyzing architectural ideas, but to continue engaging wider publics. The framework that is important to maintain is the constant renewal of the courtyard, not necessarily one that produces a pavilion. That’s just a problem definition. I think MoMA should find a way to bring back some of the simplicity of the early years, and address the increasingly [difficult] challenges faced by young architects:
  • Cover or reduce the insurance requirements. There were none when we built Canopy; we therefore made it as safe as possible.
  • Start the process much sooner, to allow for more time to design and build.
  • Encourage the architects to design ephemeral environments with the thousands of users in mind, as opposed to (only) creating objects.
Pedro Gadanho The inventiveness with which every participant’s solution showed new possibilities for that site showed that the model was the opposite of exhausted... Gregg Pasquarelli We’re big fans of the temporary nature of the pavilion framework. There’s something exciting and liberating about a project that exists only for a moment in time. The best pavilions have come from the freedom and invention of this approach. Jenny Sabin In taking this hiatus to reevaluate YAP, MoMA is in a unique position to reframe the value of architecture to the broader public and within our niche architecture communities. I don't think the temporary pavilion framework will ever be exhausted. That's like saying architecture has been exhausted. I think the platform needs to be evaluated, and refreshed with eyes on the pressing issues of our time. Important areas that should be examined and discussed include labor, budget, waste and sustainable materials, liability, context, and program—all of which are integral architectural constraints and parameters. Tobias Armborst I went to a discussion of former YAP winners at MoMA recently, and some of those questions were raised there: Is the pavilion still relevant given that there are so many competitions for temporary pavilions now? Is this still the right site? I came away from it thinking that in spite of the changing context, YAP still kind of works as a stage for young architects to present ideas. It’s great to see all these different responses to the site and the temporary nature of the project. However, one aspect in which the program could use an update is perhaps less a change in venue, program, or duration, but in rethinking the compensation. It seems like the program is still based on an outdated idea of self-exploitation on the part of architects, and the expectation of a lot of free labor on the part of students, volunteers, etc. Thinking about new ways of providing fair compensation for design labor (at least the labor of “volunteers”) I think would be [a] very timely update. I don’t mean to just ask for more money, but I think there could be a greater acknowledgment of how architecture is actually made, and by whom, in a rethinking of the compensation model. Pablo Castro and Jennifer Lee Seeing the YAP program suspended is indeed not only sad but also a little bit ominous. In a way, we fear YAP's demise corresponds all too well with the less-than-absolutely-thrilling zeitgeist under which we all live these days in New York City. It makes it only too obvious that time has run out for art (and architecture) as a form of insidious and idealistic cultural guerrilla-warfare. We fancy that was the spirit under which PS1 was originally created by Alanna Heiss in 1971. Should they commission a more durable conversion of the courtyard? Eric Bunge A durable conversion would be a huge missed opportunity. Better a series of interesting potential small mistakes than a permanent potential big one. The emptiness and randomness of that courtyard is the cool counterpoint to MoMA’s sculpture garden. If only every other cultural institution had such a powerful void and the bravery to periodically fill it and empty it. So much of its value is its perpetual renewal. Pedro Gadanho I don’t think a "more durable conversion" substitutes the curatorial trajectory that YAP represented. That would be just another commission, which any museum does regularly to update spaces [to fill] to their needs. Gregg Pasquarelli I’m not sure it’s our place to comment on what form the program should take, but we look forward to seeing what they come up with next! Terence Riley A lot of programs in museums are dependent on one donor who is willing to subsidize it in perpetuity. People wanted to be involved with this because it was frankly a success, and having SHoP lead with such a strong project definitely set a fairly high bar. When I say it's still useful, that doesn't mean in an abstract sense—where that happens isn't really relevant. Could it have gotten stale in Long Island City at PS1? Certainly at this point I would find it hard to think that there was a huge amount of excitement, at least the kind of excitement that there was in the first decade, shall we say. It wasn't just among the young architects, it was also in the media it was covered nationally and internationally; and so on one hand, it's still relevant, on the other hand, a pause doesn't sound like a terrible thing. Things could be done in different ways. I did start the program, but I don't feel that the museum's doing something unethical or whatever. Maybe it's time for a pause. Jenny Sabin I think this requires discussion with previous YAP winners, nominators, students, the architecture community, and Warm Up partygoers, and that's exactly what MoMA is doing. I'm excited to see what happens next. Pablo Castro and Jennifer Lee The successive curators of architecture at MoMA, Terence Riley, Barry Bergdoll, Andres Lepik, Pedro Gadagno, and Martino Stierli all seemed to have done their best to steer YAP toward a position of meaningful significance every year by proposing enlightened programmatic propositions: The project aims to explore and improve upon the quality of public space by implementing the elements of shade, water, seating, bars, and sustainability at this site... The commission is to design and realize a project for summer relaxation and interaction—offering the sort of space often denied to urbanites... After over a decade of successful YAP projects, we now focus the competition to encourage designs based on themes of sustainability, recycling, and reuse... This year, we are keen to consider new materials and materiality as a component of the portfolio (and, ultimately, the final design schemes)... We seek designs that are environmentally sensitive, provide elements of shade, water, and seating while also having [the] potential for fun! All these goals were of course very worthy and desirable, but also hardly in keeping with the revolutionary disruptive objectives with which MoMA first came into prominence in the early 20th century. To be fair, by the turn of the century perhaps the boat had also already sailed on that. Nonetheless, we daydreamed that YAP could have evolved at some point to become the vehicle for putting forward a more considered project for the future of architecture and the city using its public platform to publicize and disseminate a more progressive vision of the future of the built environment. Perhaps something other than urbanism via real estate speculation and architecture via marketing spectacle? Who knows? Notwithstanding these shortcomings, YAP was a valuable program that allowed a rare channel of expression for architects making their first foray into the discipline. As one of the beneficiaries of such initiative, we regret its discontinuation and hope for its return.
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Exclusive: MoMA and PS1's Young Architects Program is going on hiatus

MoMA and PS1 have disclosed to AN that the Young Architects Program (YAP) will be going on hiatus next year, following its 20-year anniversary this past summer. AN had heard from sources close to MoMA PS1 that the program might be shutting down, and upon following up with the Queens institution, Martino Stierli, the Philip Johnson Chief Curator of Architecture and Design at the MoMA, provided the following statement:
"Following the 20th anniversary of the Young Architects Program (YAP), MoMA and MoMA PS1 have decided to place the program on a one-year hiatus. We remain deeply committed to supporting and recognizing emerging architectural talent. "We’ve already started to use the hiatus to bring together a diverse group of influential scholars and professionals, experimental architects and designers, and previous YAP winners to assess the program’s impact for the past two decades, explore its potential, and strategically chart its future. We look forward to sharing more news as we move along in this process."
MoMA could be moving toward a more durable, longer-term commission in its courtyard to serve its outdoor summer Warm Up music series, performance events, and art book fair, but that's only speculation. The Young Architects Program's origins go back to 1998, a year after the Frederick Fisher-designed renovation enclosed the PS1 entrance courtyard in concrete walls. That year, Vienna-based artist group Gelatin installed a scrappy "environment" in conjunction with PS1's first series of Warm Up summer concerts. Percutaneous Delights was composed of rough compositions of stacked refrigerators, discarded furniture, Po-mo inflatables, a graffitied shipping container, and an array of sprinklers to activate the space with what the P.R. at the time described as a welcoming hang-out for hot summer days. The following year, PS1 inaugurated its gradual absorption into the MoMA collective with a project by Philip Johnson, ever a follower of fashions (even if it led him, at times, in the direction of Nazism), who designed a Dance Pavilion DJ booth for the 1999 summer concerts as the first collaboration between the two institutions. It wasn't until 2000 that MoMA architecture curator Terence Riley formally established the Young Architects Program as an annual invited competition to promote innovative practices. The program was simple: provide shade, seating, and water for Warm Up. The first winner—if anyone can still remember the now 190-plus person office as a young startup—was SHoP Architects, which demonstrated the kind of digitally designed, people-friendly, carefully crafted form-making that would make them the go-to firm for urban development projects that need a warmer public face. The program frequently created opportunities for younger architects to demonstrate conceptual ideas percolating in academia on a small but meaningful scale. Early winners of the competition included Lindy Roy (2001), William Massie (2002), Tom Wiscombe (2003), nARCHITECTS (2004), Hernan Diaz Alonso (2005), and OBRA Architects (2006). Sometimes the projects leaned in the direction of conceptual follies that had less of a service component, and early projects at times demonstrated the limits of digital design as often as its potential. The initial budget was $25,000, later increased to $75,000, though it became common knowledge that most firms would spend more out of their own pockets and lean heavily on interns to build out the ideas. It was not an open competition: MoMA curators and advisors pre-selected a handful of designers and frequently favored well-connected circles from Ivy League schools and well-connected academics. The arc of the program traces a mini-curatorial history of MoMA, from Riley to Tina di Carlo and Peter Christensen, Barry Bergdoll, Andres Lepik, Pedro Gadanho, Sean Anderson, and Stierli, whose influences are reflected in the selections, along with changes in the profession. Little by little, P.S.1 Contemporary Art Center became PS1 MoMA, then MoMA PS1. Some of the better-regarded highlights over the years included WORKac's 2008 P.F.1 (Public Farm One), which installed a demonstration urban farm that could survive the barren courtyard environment and created an ascending staircase of planter boxes on top of the gravel-covered space. SO-IL's Pole Dance (2010) engaged the playful possibilities of the program with colorful beach balls, overhead netting, hammocks, misters, and flexible PVC pipes, programmed with dance performances. On the most service-oriented end, Interboro Partners (2011) used their project as a demonstration of how PS1 could engage the surrounding neighborhood, building out the courtyard with a kit-of-parts based on the expressed needs of nonprofit organizations, businesses, and others in the community who they interviewed and donated components to at the end of the summer. Later projects by MOS (afterparty, 2009), Hollwich Kushner (Wendy, 2012), The Living (Hy-Fi, 2014), Andrés Jacque/ Office for Political Innovation (COSMO, 2015), and Jenny Sabin Studio (Lumen, 2017) increasingly verged in the direction of critical grotesques, parametric design, and environmental remediation experiments to varying degrees of success. Through it all, the surrounding neighborhood blew up in an astonishing, if predictable manner, in ascending towers of luxury apartments, demolishing the beloved 5 Pointz graffiti space in the process. If SHoP's origins as a young firm are hard to remember, it's even more difficult to retrieve the imperative that once made PS1 so improbable and ingenious a proposition in the first place—and the Young Architects Program an innocent delight—when its enterprising founder Alanna Heiss somehow convinced the Queens borough president to hand over a closed-down public school to a group of misfits from the SoHo/ Tribeca alternative space scene who proceeded to saw through floors as sculptures. Notably, one of the names that appears as a funder in the first decade of YAP, along with Bloomberg, Agnes Gund, and Isaac Liberman, is none other than real-estate-reality-show-specter-turned-president Donald J. Trump. How a contemporary art center can meaningfully respond to the current situation, if at all, could be a starting point for the continuation of the program or its eventual cancellation, but the Young Architects Program unquestionably pioneered a model of temporary urban pavilion imitated worldwide, activating public spaces that without major capital improvements or altering their historic character remained inhospitable and inflexible for contemporary needs.
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AN tours MoMA PS1's tropical 2019 Young Architects Program installation

The 20th iteration of MoMA PS1’s Young Architects Program (YAP) opens today, and The Architect’s Newspaper took a sneak peek at the towering installation ahead of time. This year’s winners, the Mexico City-based Pedro y Jauna (and engineer Arup), have installed a 40-foot-tall ring of scaffolding in the Long Island City museum’s front plaza, complete with a tropical panorama and towering waterfall. Hórama Rama floats this “jungle” over a forest of scaffolding, with handwoven hammocks from the south of Mexico suspended between the columns. The natural comparisons don’t stop there; while the inner ring of the 90-foot-wide cyclorama features lush jungle imagery, the outer ring presents a wall of technical two-by-six wooden beams, each capped with a splash of blue tape. On the ground, the duo behind Pedro y Jauna, Ana Paula Ruiz Galindo and Mecky Reuss, have scattered square benches made from the same material, and at first glance, they appear to be piles of unfinished lumber but eventually reveal themselves to be even more seating. Hanging work lights have been run through the pavilion to light it up at night, furthering the construction site feel. The entire structure was designed to be light and permeable but still provide shade from the harsh summer sun, in following PS1’s design brief. Hanging hammocks have been suspended in every nook and cranny of the courtyard, providing quieter respites for visitors who choose to explore the space. The most pervasive feature is the “infinity” waterfall at the center of Hórama Rama, which constantly recirculates water. As Reuss explained, the waterfall isn’t for cooling off (though it does splash and mist quite a bit), but to infuse the space with the sound of running water. Hórama Rama will remain installed through September 2 and will play host to PS1’s popular Warm Up concert series—the first in the indie music series will run on July 6. If you’re interested in seeing all five finalist entries for this year’s YAP competition, MoMA has installed models and diagrams of each inside the PS1 building proper. This exhibition usually runs at the MoMA proper, but with the Manhattan branch closed for the summer, the Queens offshoot is hosting it instead.
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MoMA picks five finalists for the Young Architects Program 2019

The Museum of Modern Art and MoMA PS1 have announced the five finalists for next year’s 20th annual Young Architects Program (YAP). The finalists are each invited to propose an installation design for PS1’s outdoor courtyard in Long Island City, Queens. The winning proposal will be revealed in early 2019 and installed next summer. The selection below hints at MoMA’s commitment to showcasing forward-thinking architects who use eye-catching design, strategic planning, and social media to garner global influence. Not only do these teams create innovative spaces and experiences, but they incorporate imaginative materials and movement into every project they pursue.  Meet the finalists below: Pedro & Juana Ana Paula Ruiz Galindo and Mecky Reuss Mexico City This Mexican design duo has made major splashes in the architecture world since establishing their firm in 2012. Many of their projects feature furniture-driven designs, as seen in their interior public space installation, Dear Rudolph, for the 2015 Chicago Architecture Biennial. The pair met in 2005 while attending SCI-Arc and formed their practice years later. Not only do they design their own furnishings and fixtures for many of their projects, but they incorporate art and whimsy into every piece. For the 2017 Chicago Architecture Biennial, Pedro & Juana created a festive and colorful ceiling full of lanterns and planters within the Museum of Contemporary Art Chicago. Low Design Office (LOWDO) DK Osseo-Asare State College, Pennsylvania DK Osseo-Asare of the Austin, Texas-based firm LOWDO explores the links between sustainability, technology, and geopolitics. Together with his design partner, Ryan Bollom, the young practitioner designs eco-friendly family homes and living systems. In 2017, they created the Agbogbloshie Makerspace Platform (AMP), a transnational project that helps bolster maker ecosystems in Africa by teaching students and young professionals how to reuse recycled materials. One of the firm's biggest projects includes designing and planning the new towns of Koumbi City in Ghana and Anam City in Nigeria. Oana Stanescu & Akane Moriyama New York Romanian architect Oana Stanescu is a founding partner of the New York–based design firm, Family, and cofounder of the Friends of +Pool nonprofit. Her work in architecture features a multidisciplinary approach, which can be seen in the ambitious design of the world’s first floating pool and Family’s 2013 stage design for Kanye West’s Yeezus tour. Stanescu recently stepped out to start a practice under her own name, taking her extensive experience working on exhibition design, public housing, and commercial projects, as well as urban development, with her. She’s has held teaching positions at MIT and Columbia University GSAPP, and served as a critic at Yale and Harvard.  Stockholm-based artist and designer Akane Moriyama weaves the fields of architecture and textile together in her work. After studying at both the Kyoto University of Technology in Japan and the Konstfack University College of Arts, Crafts and Design in Sweden, she began incorporating the practices of dying, knitting, sewing, and printing into her projects. In 2013, she won the Center for American Architecture and Design's competition CURTAINS, installing a large-scale prism made of billowy, sheer drapes in a courtyard at the University of Texas at Austin. Her work has been shown widely from Tokyo to Venice. Matter Design Brandon Clifford Boston Matter Design, led by director and cofounder Brandon Clifford, isn't afraid to experiment. The Boston-based design/research studio regularly publishes architectural research into new fabrication techniques but also combines the theoretical with the practical in using those same techniques to create products. This synthesis of research and practice is at the heart of Matter Design; for example, take The Cannibal's Cookbooka guidebook for constructing walls from interlocking pieces of scrap masonry, and Cyclopean Cannibalism, a real-world realization of a "recipe" from the book. Carving, stacking, and discovering new twists on ancient craft techniques have driven much of Matter Design's research. The studio was also recognized with an Architectural League Prize for Young Architects + Designers in 2013. TO Carlos Facio and Jose G. Amozurrutia Mexico City To TO founders Carlos Facio and Jose G. Amozurrutia, the line between art and architecture was meant to be blurred. TO, a small, three-year-old Mexico City–based practice, regularly blends hand-crafting with architectural ideas. For their 2016 Hermés Pavilion in Milan, the studio collaborated with Taller Mauricio Rocha + Gabriela Carrillo to abstract one element of a typical building—the colonnade—into a spiraling structure made solely of brick piers. The resultant interplay of light and shadow was just as important to the project as the columns themselves, demonstrating the studio's attention to architecture's more ethereal qualities. Past YAP winners include Dream the Combine (2018), Jenny Sabin (2017), and Escobedo Soliz Studio (2016).
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AN tours the 2018 Young Architects Program installation at MoMA PS1

MoMA PS1’s 2018 Young Architects Program (YAP) installation is set to open for the summer on June 28, and The Architect’s Newspaper took a behind-the-scenes look at the winning entry from Minneapolis-based Dream The Combine. Husband-and-wife partners Jennifer Newsom and Tom Carruthers of Dream The Combine, and Clayton Binkley of ARUP were on hand for a guided press preview of the steel-and-glass Hide & Seek, now installed in PS1’s courtyard. This year’s YAP installation is highly technical and stark at first glance, but is still responsive at the human-scale and cuts a striking figure as the lighting conditions change overhead. Eight intersecting elements made of black steel–Carruthers co-owns a metal fabrication shop in Minneapolis–stretch across PS1’s open space, creating a layered experience for museum-goers. Each end of the horizontal structures on the ground-level are capped with enormous suspended mirrors, which move both in response to the wind as well as visitor participation; the mirrored-panels have had handles welded to their back. The bending, constantly shifting viewpoints and reflections of Hide & Seek are designed to introduce a measure of spontaneity and unpredictability to the concrete-walled courtyard. Mirrors mounted high above the ground break the visual constraints of the PS1 courtyard and provide glimpses of the surrounding neighborhood to passerbys and vice versa. The installation’s central structure, a catwalk installed just past PS1’s entrance, turns into an infinitely-reflecting hallway as the mirrors at its ends move in the breeze. It also provides shade from the harsh summer sun via a stretched overhead canopy. As Newsom and Carruthers explained, the black fabric is intended to physically both block and filter the sun so that looking up invokes the feeling of viewing the night sky, as well as symbolically represent the poche of a drawn plan. A large-scale hammock nearby trades the plywood flooring of the catwalk for springy netting (though the installation doesn’t have a trampoline-level of bounce, AN’s editors spotted plenty of children trying to catch some air anyway). “For the 19th year of the Young Architects Program, Dream The Combine’s provocative intervention Hide & Seek tests the effects of rapid development in Long Island City, Queens and, more broadly, the American city,” wrote Associate Curator of MoMA’s Department of Architecture and Design Sean Anderson. “Conceived as a temporary site of exchange, the proposal activates the MoMA PS1 courtyard as a speculative frontier to be magnified, transgressed, and re-occupied.” Hide & Seek will also act as a staging area for PS1’s Warm Up concert series, and the steel sculptures overhead will reportedly be bathed in mist and light at night in response to the music below. Hide & Seek will be on display and open to the public from June 28 until September 3. An exhibition at the Museum of Modern Art's main building showcasing the schemes from all five finalists will run concurrently.
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MoMA showcases 2018 Young Architects Program finalists ahead of PS1 opening

From now until September 3, the MoMA will be exhibiting Dream The Combine’s winning scheme for this year’s Young Architects Program (YAP), as well as the other four finalists’ work. Hide & Seek opens to the public at MoMA PS1 on June 28, but until then, the MoMA exhibition provides a sneak peek that should tide over visitors. Hide & Seek Design: Jennifer Newsom and Tom Carruthers of Dream The Combine in collaboration with Clayton Binkley of ARUP Structural Engineering: Clayton Binkley and Kristen Strobel, ARUP Project Team: Max Ouellette-Howitz, Nero He, Tom Vogel, Emmy Tong, and Erik Grinde, with support from UMN School of Architecture Dream The Combine is the 19th YAP winner. The firm's scheme will create a series of dynamic pavilions across PS1’s courtyard and up the steps to the museum. Nine overlapping black steel catwalks will stretch across the open area, including inaccessible platforms hovering overhead. Three of the paths will hold giant, moveable mirrors that can “turn an individual into a crowd” or unify separate elements of the installation. Fabric sails will be floated overhead at certain points and fitted with misters to create an ethereal and spacey feeling at night. Hide & Seek is, according to Jennifer Newsom, an attempt to create an ever-changing experience in PS1’s courtyard by building new visual connections throughout the space and beyond. Shelf Life Design: LECAVALIER R+D, Jesse LeCavalier Project team: Ayesha Ghosh, Jesse McCormick, Zachary White Structural engineering support: LED - Laufs Engineering Design, New York City & Berlin What exactly is “logistics”? How can we better connect and explore the invisible machinery that drives modern global commerce? For Shelf Life, LECAVALIER R+D re-appropriates the stacking and racking machinery usually found in factories and turns it into an immersive exhibition structure. In their proposal, furniture is built straight into the massive frame, and the entire pavilion would be disassembled and integrated back into the global logistics stream at the end of summer. Out of the Picture Project Team: FreelandBuck, Alex Kim, Taka Tachibe, Belinda Lee, Braden Young, Adin Rimland, Michael Raymundo, Adrian Lanetti, Evan Preuss, Jose Avila Structural Engineering by Matthew Melnyk of Nous Engineering Out of the Picture sought, much like Hide and Seek, to “bring the outside in” to PS1’s courtyard. Enormous fabric banners are stretched across the central plaza and decorated with distorted images of the surrounding buildings. The result is a reinterpretation of the neighborhood from a new perspective, transformed but still readable. Loud Lines Design: BairBalliet Structural Consultants: Walter P Moore, Kais Al-Rawi, Quinton Champer Project Team: Chaoqun Chen, Jose Garcia, Andrew Lang, Spencer McNeil, Ruta Misiunas Lines and vectors are often abstract concepts on a screen in architecture, but BairBalliet sought to translate the often-striking lines in diagrams into tangible structures. During the day, Loud Lines is solid black and imposing, but at night, the structure pulses with neon light from within. The rods emit a cooling mist to further blur the lines between the real and the immaterial. The Beastie Design: OFICINAA: Silvia Benedito and Alexander Häusler. Cambridge, MA, and Ingolstadt, Germany The Beastie proposed a technologically forward-thinking assemblage in PS1’s courtyard; an interactive structure that would have turned solar energy into ice. Inside the multi-walled chambers of The Beastie, visitors would explore a range of different temperatures, ranging from pleasant to freezing. More than a cool-down station, The Beastie was intended to raise awareness of climate change by exposing guests to “climatic confusion”. All of the YAP finalists were required to design an outdoor shelter that included shade, water, and seating. After the proposals are finished showing at the MoMA, the installation will travel to MAXXI (Museo nazionale delle arti del XXI secolo) in Rome, and CONSTRUCTO in Santiago.
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With a newfound interest in housing, Bureau Spectacular's aesthetic-driven practice matures

“We’re kind of new around here,” Joanna Grant, partner at Los Angeles–based Bureau Spectacular explained while taking a coffee break on a desolate sidewalk outside the shabby three-story commercial building that houses the firm’s recently relocated offices. “We got priced out of Downtown,” she said, before motioning toward the structure, which is currently occupied on the ground floor by a security door company that has strung up its various prototypes—drop-down metal doors, accordion style–security grilles—along the brick building’s thickly painted facade. The ecstatic setting is well-suited for the firm, where on the uppermost level, Grant and Bureau Spectacular founder Jimenez Lai helm an already storied practice that is hard at work tinkering away on a collection of new and evocative works that span the full spectrum of practice– “from spoons to cities,” Lai later explained, echoing a famous line by Italian architect Ernesto Rogers. Though the firm has been in existence for nearly 10 years—first as a solo project by Lai and starting in 2016 with Grant as a partner (Grant originally joined the office in 2013)—and has achieved worldwide renown for its eye-catching formalism and genre-shattering typological amalgamations, current projects under development—accessory dwelling units, social housing schemes, private residences—have the potential to reshape the image of the firm wholesale. As the designers pivot from fuzzy worlds, architecturally inspired comic books, and super-scaled installations toward built work, furniture and product lines, and gallery exhibitions, a chief question is on the table: Is Bureau Spectacular growing up? Palm Desert House Joshua Tree, California The office is also working toward several housing experiments, including still-under-wraps social housing schemes and a custom home for a client located in Joshua Tree, California. The radical private home is a love child of Le Corbusier’s “five points of architecture,” Philip Johnson’s Glass house, and the suburban tract home. The project features specifically calibrated window hoods that point the home’s eyes away from an unfriendly neighbor and hints at some of the formal and symbolic forays Bureau Spectacular might soon take in its work. Pool Party Long Island City, New York Building off of Tower of 12 Stories, Bureau Spectacular’s proposal for the 2017 MoMA PS1 Young Architects Program envisions a collection of ready-made swimming pools raised above the museum courtyard and filled with circulating water to create a “lightweight framework safe for five thousand drunk people” to enjoy. Designed in collaboration with Matthew Melnyk of Nous Engineering, the pools are orchestrated to shade partygoers via evaporative cooling and are designed to utilize minimal materials for maximum aesthetic result. A metal scaffolding supports the oddly-shaped pools, creating an installation inspired in equal parts by Cedric Price, Kisho Kurokawa, John Hejduk, and Yona Friedman. Tower of 12 Stories Coachella, California Lai, who is “approaching 40” and finds himself caught between the freewheeling days of his cartoon-addled youth and new potential endeavors in social housing, is perhaps most popularly known in the non-architecture world for the firm’s 52-foot-tall, piloti-supported Coachella installation from 2016, A Tower of Twelve Stories. According to Lai, the all-white stack of funny shapes is meant to represent a sectional model through a fictitious apartment building and is inspired in part by the no-space theories of Rem Koolhaas. The steel-supported and plywood-wrapped installation is designed as “a tower without typical plans, but rather specific rooms with specific geometries” and was lit up in a sea of ever-changing colors when installed in the High Desert two years ago. Snuggle Los Angeles “We’re still young architects; we’re just less immature now,” Grant clarifies when the question of Bureau Spectacular’s age comes up. As the practice has matured, however, many of the defining characteristics of its earliest works have remained, including the approach of considering design at the intimate scale of the human body. Grant and Lai have various product lines in the works, including a roughly seven-foot-long body pillow designed by Grant that can be twisted into knots around the body or looped around one’s neck like a scarf. The scarf is currently under production and was recently for sale at the THIS X THAT Pop-Up at MOCA Geffen Contemporary in L.A. Backyard Urbanism Los Angeles A common thread throughout Bureau Spectacular’s work involves imbuing orgiastic fun into everyday typologies, a notion the team applied to a recent Los Angeles County–sponsored ideas competition for accessory dwelling units (ADU) called YES to ADU. Bureau Spectacular received an honorable mention award for the contest with the firm’s Backyard Urbanism project that proposes more or less to collectivize neighborhood backyards with multifunctional ADUs that each perform beneficial neighborhood services like providing shared swimming pools or acting as large-scale receivers for satellite television signals.
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Dream the Combine wins 2018 MoMA PS1 Young Architects Program

Minneapolis, Minnesota—based Jennifer Newsom and Tom Carruthers of Dream the Combine have won the 19th annual Young Architects Program (YAP), sponsored by The Museum of Modern Art (MoMA) and MoMA PS1, with their project entitled Hide & Seek. The responsive and kinetic installation is developed in collaboration with Clayton Binkley of ARUP and will be on view in the MoMA courtyard starting in June 2018. Hide & Seek promises to bring several dynamic, performance-based pavilions to PS1’s courtyard spaces in order to create a “multiplicity of viewpoints where everyone’s experience is valid,” Newsom explained over telephone. The installation is made up of nine discrete compositional elements that run throughout the courtyards, including three platform areas containing opposing, movable mirrored walls. These mirrored spaces will attempt to unify the adjoining courtyard areas while integrating a performance stage, a concessions stand, and a cool-down spot into the installation. A small ancillary courtyard will contain an oversized catamaran fabric hammock. Portions of the remaining installation will be shaded by overhead fabric sails outfitted with misters calibrated to give the space an ethereal atmosphere after dark. Each of the three main steel-framed structures will contain two inward-facing, gimbaled mirrors that can be manipulated by party goers to reflect each weekend’s unique “catharsis of movement,” according to Newsom. The infinitely-reflective mirrors create an “illusion of space [that] expands beyond the physical boundaries [of PS1] and bends into new forms, creating visual connections within the courtyard and onto the streets outside,” a press release states. Regarding the proposal for Hide & Seek, Sean Anderson, associate curator in MoMA’s Department of Architecture and Design, said, “Conceived as a temporary site of exchange, the proposal activates the MoMA PS1 courtyard as a speculative frontier to be magnified, transgressed, and re-occupied.” For the proposal, the designers were inspired partially by the dramatic change in use seen within the courtyard between the raucous weekend parties and more reserved weekday uses of the space. In reference to the opposing nature of the courtyard’s activities throughout the week, Carruthers said, “We are trying to create an installation that’s not just an object, but that is able to be responsive at different times of use.” Dream the Combine beat out LeCavalier R+D, FreelandBuck, OFICINAA, and BairBalliet for the YAP commission. An exhibition highlighting the five finalists' proposed projects will be on view at MoMA over the summer.
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Jenny Sabin's selling stools from her MoMA PS1 installation

At MoMA PS1 this year, Jenny Sabin's Lumen gave many a reason to look up through the SolarActive and photo-luminescent thread knitted funnels. Look down, however, and you would have spotted an array of equally exquisite "spool stools" that complimented the installation. The last Warm Up—the last chance to see Lumen—is this weekend. The stools, however, are available to purchase through Jenny Sabin Studio's website. There you can own one (or more) of the 100 stools that were used during the installation's three-month run. Though three variations of the seat were produced, all were made in a similar fashion. To make the "spool stool," recycled plywood spools, carved into serrated pinwheels were placed at either end while a robot—named Sulla—spun woven micro-cord thread in a hyperbolic fashion around their perimeter. Each stool is also topped and bottomed by CNC cut caps, which, to Jenny Sabin Studio's own admission, may be a tad word from usage, but are in general in great condition. Three stool sizes are on sale. The smallest, priced at $150, is able to double-up as a side table, while the medium and large–sized stools, $200 and $250 respectively, can seat up to three people and be used as table as well. The stools are available to purchase at jennysabin.com but there's no delivery—they must be picked up from MoMA PS1.
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Jenny Sabin wins this year's MoMA Young Architects Program

Ithaca, New York—based practice Jenny Sabin Studio has won the 18th iteration of The Museum of Modern Art (MoMA) and MoMA PS1’s annual Young Architects Program for her project entitled Lumen. The immersive design will be on show starting June 27 at the MoMA PS1 courtyard in Long Island City.

Lumen changes throughout the day, offering shade and shelter from the sun, while also providing artificial illumination after sunset. This is achieved thanks to a tubular lattice canopy comprised of recycled, photo-luminescent, and solar active textiles that absorb, collect, and emit light. The canopy reacts to changes in daylight, absorbing and producing light when necessary. In conjunction with this, fabric stalactites will release mist in response to visitors' proximity, allowing the adaptive structure to respond to changes in heat and the density of the crowd.

Sabin's design will be present for the 20th season of Warm Up, an outdoor music series from MoMA PS1, and will stay on view for the rest of summer. Lumen was chosen as the winner ahead of four other projects. The competition brief called for projects that address environmental issues such as sustainability and recycling. The temporary outdoor installation had to be capable of providing water as well as seating and shade.

"Jenny Sabin's catalytic immersive environment, Lumen, captured the jury's attention for imaginatively merging public and private spaces," said Sean Anderson, associate curator in MoMA’s Department of Architecture and Design. "With innovative construction and design processes borne from a critical merging of technology and nature to precise attention to detail at every scale, Lumen will no doubt engage visitors from day to night in a series of graduated environments and experiences."

Losing out to Sabin were four other finalists. These included Bureau Spectacular (Jimenez Lai and Joanna Grant), Ania Jaworska, Office of III (Sean Canty, Ryan Golenberg, and Stephanie Lin), and SCHAUM/SHIEH (Rosalyne Shieh and Troy Schaum). Despite not being realized, their work will be on show at the MoMA during the summer.

“The Young Architects Program remains one of the most significant opportunities for architects and designers from across the country and world to build radical yet transformative ideas. This year's finalists are no exception; their projects illustrate a diversity of approaches and refreshing ideas for architecture today,” Anderson added.

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Finalists announced for 2017 MoMA/PS1 Young Architects Program

The five finalists for the 2017 MoMA PS1 Young Architects Program (YAP) are here. The annual competition provides a stage for some of the best up-and-coming architects in the world; the winning installation is built in the MoMA PS1's courtyard for its Warm Up music series of performances. "The Young Architects Program is committed to offering emerging architectural talent the opportunity to design and present innovative projects, challenging each year’s winners to develop creative designs for a temporary, outdoor installation that provides shade, seating, and water. The architects must also work within guidelines that address environmental issues, including sustainability and recycling," according to the MoMA PS1 website.
This year's finalists are:
Recent YAP winners include Escobedo Soliz Studio (2016), Andrés Jaque / Office for Political Innovation (2015), The Living / David Benjamin, CODA / Caroline O'Donnell, as well as MOS Architects, SO-IL, WORKac, HWKN, and SHoP.
The winner will be announced in February and the installation will be built in time for the Warm Up series that starts in June.
Finalists are nominated by prominent journalists and academics, and the selection of five is made by a panel including Glenn D. Lowry, Director of The Museum of Modern Art; Kathy Halbreich, Associate Director at MoMA; Klaus Biesenbach, Director of MoMA PS1; Peter Reed, Senior Deputy Director for Curatorial Affairs; Martino Stierli, Philip Johnson Chief Curator of Architecture & Design at MoMA, Sean Anderson, Associate Curator of Architecture at MoMA; and Jenny Schlenzka, Associate Curator at MoMA PS1.
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Escobedo Solíz Studio's Weaving the Courtyard opens at MoMA PS1

This past Saturday inaugurated the MOMA PS1's 19th Warm Up summer music series and its accompanying installation, the latter of which is appropriately dubbed Weaving the Courtyard. It was designed by Mexico City-based Escobedo Solíz Studio and its relatively simple design—at least compared to last year's water-filtering giant—was selected as part of the museum's Young Architects Program. Weaving the Courtyard features all the "urban beach" amenities you would expect: a large reflecting pool, wooden plank walkways, a mist machine, and large sandy "beach" in the main courtyard. The installation's brightly hued ropes plug into the formwork holes of the MoMA PS1's concrete walls. With its use of humble materials, and its origins with a young Mexico City-based architects, the project's simplicity and provenance definitely—by coincidence or otherwise—evokes Alejandro Aravena's "Reporting from the Front" theme for the Venice Biennale. While this reporter is concerned revelers will try to climb the ropes, in the meantime they certainly overlay a delightfully complex geometry over the courtyard's views toward surrounding architecture and the sky.