Posts tagged with "Virtual Reality":

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This Boston architecture firm believes virtual reality could create a revolution in architectural rendering and model making

Showing off buildings may be a task that is no longer constrained to simple two dimensional paper or the slick rendering. Virtual Reality is quickly approaching mainstream and architecture firm Tsoi/Kobus & Associates is already taking advantage of the emerging technology. The Cambridge, MA–based practice is implementing software used by virtual reality games to place clients into computer generated 3D renderings in order to deliver a more immersive feel of what the future space might look like. In practice, clients can walk round virtual buildings using Revizto, a cloud system, which architects can invite their clients to use. The experience is made possible thanks to a pair of Oculus virtual reality goggles which allow the user to interact with his or her virtual surroundings in real time as well as providing a first-person view.
"All of this can be done before a contract for a building is even awarded and could eliminate the need for creating life-size physical mock-ups out of plywood—making the whole process much more efficient," the Boston Globe's Katie Johnston wrote about the still-in-development concept. One would have to speculate, however, on how much time it would take to fully mock-up a CG building compared to making a 3D model or rendering. It's likely only a matter of time before new architectural rendering software that speeds up the process catches up with the technology. Luis Cetrangolo, the architect responsible for implementing the idea, told Johnston that the experience could become dizzying after about five minutes, and so far only one client has been subjected to the software.
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Eavesdrop> Staten Island to Get a Subway (Simulator)

The planned giant Ferris wheel in Staten Island—one of kookier of the Bloomberg-era megaprojects—is apparently still happening. Eavesdrop always thought the step-Borough deserved more than a tourist trap wheel and a giant outlet mall, but hey, apparently Amanda Burden thought differently. According to the Associated Press, New York Wheel CEO Rich Marin said the project will include a thrill ride that will “simulate a ride in a subway car.” Here’s a better idea: buy a MetroCard.
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Kickstarter> Spacemaker VR: Virtual Reality for Architects

Miles Kemp, the brains behind a new virtual-reality visualization software for architects, has been around architects and builders for as long as he can remember. The son of a contractor, Kemp took his first job with an architect at the age of 14. By age 21, he was on a team at SOM. Kemp eventually made his way to SCI-Arc, where he completed an M.Arch2 in 2006 with a thesis on robotics. Since then, Kemp, the founder and president of Variate Labs, has worked on over 100 interactive media projects. “I’ve always been into this idea of user-experience design, of being able to create almost like a conversation between people and the built environment,” Kemp said. Kemp’s latest venture is Spacemaker VR, software that allows architects to share virtual reality models with clients and other designers. The program exports 3D design files from a variety of formats (including .osg, .dae, .wrl, and .3ds) into walk-through models for viewing on a head-mounted display or two-dimensional screen. Users can simultaneously project the same view in mono or stereo to multiple displays, and control movements through the virtual space using a keyboard or mouse. Real-time snapshots and videos captured while in the virtual model can be saved for later viewing. According to Kemp, Spacemaker VR has the potential to change the way architects work in two crucial ways. “First and foremost, it is a one-of-a-kind presentation tool, so that designers can communicate with other people in a better way,” Kemp said. In addition, by allowing architects to experience the spaces they create early on in the design process, Spacemaker VR encourages experimentation and risk-taking. “Architects can really push the limits of their imagination earlier in the process without risk,” Kemp said. “It’s easier to design insane things and test them earlier in the process.” The current version of Spacemaker VR is a “base model” Kemp explained, focused on visualization. “For now what we’re trying to do is get a simple product out that has really easy-to-use features so that people without a technical background can use it.” Kemp and his colleagues at Digital Physical, the company behind Spacemaker VR, are working on features that allow architects to design in real time from within their virtual spaces. Digital Physical is currently fundraising for Spacemaker VR on Kickstarter. The campaign ends this Saturday, December 14.