Posts tagged with "Beatriz Colomina":

Sightings at the Venice Biennale and news from the UC Berkeley expansion

Eavesdrop from Venice We were wondering if we would see any celebs in Venice this year—perhaps Brad Pitt and Neri Oxman would be strolling the Giardini, or maybe Kanye West would show up at the Arsenale. But instead, AN editors ran into none other than legendary comedian and actor Chevy Chase, who was spending the week at the Biennale. Chase was in town because his old friend, photographer Peter Aaron, was showing a series of pictures about pre-Civil War Syria. Aaron’s wife wasn’t able to make the trip, so Chevy—an old college friend—came with him. The pair was spotted dining with the Architectural League’s Anne Reiselbach at a small osteria in the San Polo neighborhood. What national pavilion at the Venice Biennale seemingly featured more Americans than the U.S. Pavilion? The Dutch! With GSAPP’s curatorial program—including Mark Wasiuta, Felicity Scott, and Dutch Pavilion curator and CCCP grad Marina Otera—talking to themselves and their friends, as well as Beatriz Colomina in bed with other (mostly New York) friends, it seemed more like a U.S. academy than the actual U.S. pavilion. Now that Eva Franch i Gilabert is packing up her paella pans and heading to Brexitland, the Storefront for Art and Architecture needs a new director. It is currently assembling a list of prospective directors from over 100 applicants. A new director will need to be in place by early fall. In the world of architects’ archives, two of the biggest have recently been promised to major collecting organizations, and we will reveal them shortly. Stay tuned. People's Park No More
The University of California, Berkeley recently announced intentions to make good on a 70-year-old plan to convert the university’s People’s Park into a student housing site. The school hopes to replace the notorious park—site of the 1969 “Bloody Thursday” police violence incident—with new student housing structures containing up to 1,000 beds. The move will displace many of the people currently living in and around the park, which officials have likened to a “daytime homeless shelter.” Plans for the site are still in the works, but the university is considering dedicating a portion of the site to supportive housing and social services. The housing is due to be completed by 2022, according to a UC Berkeley spokesperson.

Liquid La Habana: Ice Cream, Rum, Waves, Sweat and Spouts

April 9–May 11, 2018 Exhibition Opening: April 9, 5–6pm Princeton University School of Architecture The Princeton University School of ArchitectureMedia + Modernity ProgramProgram in Latin American Studies, and Mellon Initiative announce the opening of LIQUID LA HABANA: ICE CREAM, RUM, WAVES, SWEAT AND SPOUTS curated by Beatriz ColominaIvan L. Munuera, and Bart-Jan Polman and designed by Diana Cristobal and KnitKnot Architecture. The exhibition research team includes Ingrid Brioso Rieumont, Gillian Shaffer and Eda Yetim. Graphic design by Fru*Fru. Architecture in La Habana, Cuba is usually understood from the point of view of colonialism, whether Spanish or North-American, Cold War politics, or tourist economies and ideologies. But it could also be seen as generating wholly new points of view – more fluid and less familiar. Liquid La Habana presents 5 different case studies from the late 19th century until today and challenges their common interpretations. The exhibition explores the ways in which these fluid projects of ICE CREAM, RUM, WAVES, SWEAT AND SPOUTS reshuffle social contracts, radically confronting ideas of modernity, society, economy, sexuality, privacy, diplomacy, aesthetics, geopolitics, race, and development. [1] Coppelia, the ICE CREAM parlor of 1966 that became a symbol of the new revolutionary society, is discussed as a laboratory in which the creation of a new species, the “Ubre Blanca,” a super cow that would produce more milk than any cow before, went hand in hand with international agreements and socioeconomic aspects. [2] Mies van der Rohe’s unbuilt 1957 project for a Bacardi Building in Santiago de Cuba is not presented as the work of an international architect that created a decontextualized object for promoting RUM, but for how it was closely tied to La Habana’s existing architecture and led several afterlives around the world, reshaping the architect. [3] The Malecón, La Habana’s 5 mile long sea walk begun in 1901, is an engineering work of both concrete and silicon, a Wi-Fi spot in which the notion of public space has been redefined by electronic WAVES and the public sphere has been extended through the paquete semanal (a weekly terabyte of digital information). [4] The Tropicana Night Club is not simply a glistening stage for tourist entertainment, but a place where the bodies in motion and SWEAT relocate the conception of political architecture in a simultaneously capitalist and socialist spectacle. [5] The National Schools of Arts deployed the sensuality of waterworks and forms, such as the so called “vulva” SPOUT, as a controversial architectural symbol of revolution.

ARE WE HUMAN? The Design of the Species: 2 seconds, 2 days, 2 years, 200 years, 200,000 years

The exhibition ARE WE HUMAN? : The Design of the Species : 2 seconds, 2 days, 2 years, 200 years, 200,000 years will be on view at the Princeton University School of Architecture from November 6, 2017 through January 5, 2018. Curators Beatriz Colomina and Mark Wigley will give a presentation and gallery talk at 5:00pm on November 6th in the School of Architecture building. The installation is designed by Andres Jaque and the Office for Political Innovation, an international practice that explores material politics at the intersection of design, research and activism. The entire School of Architecture will be filled with a dense collage of overlapping works by architects, artists, designers, scientists, filmmakers, research groups and think tanks. The effect is a kaleidoscope of artistic, technical, philosophical, theoretical and ethical reflection on the intimate relation between “design” and “human.” It is the first time the exhibition will be shown in the United States. The exhibition is supplemented by a set of special installations prepared by the curators and a joint team of Princeton University and Columbia University students. Exhibition participants include Diller Scofidio + RenfroEyal Weizman and Forensic Architecture, Hito Steyerl, Marshmallow Laser Feast, MOS ArchitectsArmin LinkePhilipp Meuser, Galina BalashovaFrancois DallegretCenter for Land Use InterpretationLaura KurganOrkan Telhan, Lu Yang, Tom Keenan and Sohrab MohebbiLorenzo PezzaniCommon AccountsDaniel EisenbergJuan HerrerosSebastian SeungHet Nieuwe InstituutLucia AllaisJoyce Hsiang and Bimal MendisLydia KallipolitiAli KazmaAxel Kilian, Spyros Papapetros, V. Mitch McEwen, and Universal Space Program.

Does design make us human?

Open for only a month, from October 22nd through November 20th, the 3rd Istanbul Design Biennial was a quick look at an extremely expanded understanding of design. Far from a trade show of the latest in design objects or material innovations, Are We Human? The Design of the Species 2 seconds, 2 days, 2 years, 200 years, 200,000 years explored the relationship between what it is to design and what it means to be human. In order to provoke a response to this instigation, co-curators Beatriz Colomina and Mark Wigley set out eight interlinked propositions to which the participating 250 designers, architects, scholars, and scientists reacted:
  1. Design is always design of the human
  2. The Human is the designing animal
  3. Our species is completely suspended in endless layers of design
  4. Design radically expands human capability
  5. Design routinely constructs radical inequalities
  6. Design is even the design of neglect
  7. “Good Design” is an anesthetic
  8. Design without anesthetic asks urgent questions about our humanity
These propositions set up a standing provocation: What defines a human is the act of design. The resulting show investigated this claim, presenting evidence in support of, and questioning of, these eight statements. The array of work ranged from very physical infrastructures of resources, power, and movement around the world, to the ephemeral space of social media. The show specifically rejected the construct of looking at the immediate past and future, usually two years before and after a biennial, and instead looked back to the beginning of humanity and the path to its current state. The defined understanding of design presented by the show was nothing less than extreme in its scope, temporally and ideologically. The work of the participants was divided into four overlapping “clouds”: Designing the Body, Designing the Planet, Designing Life, and Designing Time. Together the show strove to present a worldview in which humans were at once defined by and inseparable from the things they design. In many cases, the curators and participants would not have to look far to find evidence to support their many investigations. Istanbul itself was leveraged repeatedly to enforce the narrative of the show. In one striking exhibit, a cast of hundreds of footprints, recently found during a subway excavation in the city, shows evidence of Neolithic humans ritually gathering in large groups, while all wearing shoes. A room away, a dance floor produced a space that highlights the much-misunderstood world of the Köçek, a sexually ambiguous class of dancers from Turkey’s recent history. In both cases, clothing was presented as an augmentation for either utility or performance, expanding the definition of the human condition. Such investigations continued through the show, looking into the human body and to its immediate relationship to the world. Over and over throughout the Biennial, the idea of human existence was defined by endless layers of design. Prosthetics, complex neural maps, medical pedagogy, and the body of Olympic athletes all highlighted the direct and indirect indications of design's relationship to the human body. Turkish gravestones, atomic testing sites, oil production infrastructure, and geopolitical gerrymandering, questioned society’s—and design's—relationship to the planet as a whole. As a whole, the Biennial felt neither cynical nor optimistic. Rather, it built an image of the world that, for good or for bad, was a construct of humanity. This image was less about dividing the world into artificial or natural, or destructive or constructive. Instead, it illuminated a world of facts and situations, each intertwined with a definition of what it means to be human. Often invoking the concept of the Anthropocene, the proposed geological age in which humans are the dominant influence on the world’s environment and climate, the show was unflinching in laying out a case for humans’ role in shaping every aspect of the world we live in. By broadening the topic and scope of the Biennial, Colomina and Wigley, admittedly, were attempting to questions the very role of all biennials. With the proliferation of biennials and triennials around the word, each one is undoubtedly compared to every other. The breadth of this show's topic set it in opposition those with very specific investigations as well as those events with loose or ambiguous themes. Yet despite the seemingly expansive vision of this show, its tightly curated thematic prompts and Andres Jaque’s subtle exhibition design held it together. The result was a biennial that allowed visitors to focus on whether they agreed or disagreed with the show's premise, rather than trying to figure out what the show was even about. A note must also be said about who actually went to this exhibition. While many biennials may attract a majority of visitors from around the world (but within the design field), Istanbul was decidedly attended by locals. The organizers and the curators knew well that the Istanbul Design Biennial, this being the third iteration, is mostly attended by Turkish residents. The country’s recent political situation has only exasperated this point. Some estimates put Turkey’s tourism numbers down by over 30% in the past year. At the same time, Turkey has taken on more than 2.5 million refugees from Syria. And though it may be hard to quantify exactly who is coming to the show, these facts felt somewhat fitting as part of Are We Human? The thoughts of shifting populations, global economic and political systems, all enforced the thesis of the unrelenting impact of humans on the world as a whole. While short in length, Are We Human? The Design of the Species 2 seconds, 2 days, 2 years, 200 years, 200,000 years, was big on vision. By just asking “are we human?” it opened up a dialogue that could be as short as “yes” or considerably protracted. In either case, it put forward that the key to any discussion of this topic is a relationship to, and the act of, design. In effect, it raised the discourse of design above mere products and objects while grounding it in the very fabric of humanity.

2016 Istanbul Biennial announces participants and projects

The 3rd Istanbul Design Biennial has announced its participants and project titles. More than 70 projects are being produced for the exhibition entitled ARE WE HUMAN? : The Design of the Species: 2 seconds, 2 days, 2 years, 200 years, 200,000 years. Organized by the Istanbul Foundation for Culture and Arts (İKSV), Beatriz Colomina and Mark Wigley are curating the show that will include “designers, architects, artists, theorists, choreographers, filmmakers, historians, archaeologists, scientists, labs, centers, institutes and NGOs.” The biennial will run from October 22nd through November 20th at five sites throughout the city of Istanbul. These venues include the Galata Greek Primary School, Studio-X Istanbul, Depo in Karaköy, Alt Art Space in Bomonti, and Istanbul Archaeological Museums in Sultanahmet. The work will also be divided into four “Clouds.” Themes for these “Clouds” are Designing the Body, Designing the Planet, Designing Life, and Designing Time. Each of them takes a look at the changing relationship of design and the world around us. The show will also include six curatorial interventions lead by Colomina and Wigley. The interventions are the work of Princeton and Columbia students who have been working in seminars for the past year. The interventions will be installed in the exhibition with the other participants' works. The range of participants, from five continents, range from individual practices to well-established design firms. The projects and the participants include: The Shepherd, Bager Akbay (Turkey) Mutant Space, Atif Akin (Turkey) Observer Affect / Observer Effect, Zeynep Çelik Alexander (Turkey), Vanessa Heddle, Elliott Sturtevant (Canada) Mixed Being, Lucia Allais (United Kingdom/Italy) Archaeology of Things Larger than Earth, Pedro Alonso & Hugo Palmarola (Chile) Milano Animal City, Stefano Boeri (Italy) Window Behaviorology, Atelier Bow-Wow / Yoshiharu Tsukamoto Lab. at Tokyo Institute of Technology / YKK AP Window Research Institute (Japan) Space Design by Galina Balashova, Galina Balashova (Russia), Philipp Meuser (Germany)  Fictional Humanisms: A Critical Reportage, Marco Brizzi & Davide Rapp (Italy) 1 Brain, 100 Billion Neurons, 100 Trillion connections, Brown Institute for Media Innovation, Center for Spatial Research with the Zuckerman Institute, Columbia University (USA) Texas City Landscan, Center for Land Use Interpretation (USA) Conflict Urbanism: Aleppo, Laura Kurgan (South Africa/USA) and the Center for Spatial Research (USA) The Immortal, Revital Cohen (United Kingdom), Tuur Van Balen (Belgium) Going Fluid: The Cosmetic Protocols of Gangnam, Common Accounts, Igor Bragado (Spain), Miles Gertler (Canada) Art Fiction, François Dallegret (Canada) Human Treasure, Tacita Dean (United Kingdom) Kontrollraum / Control Room, Thomas Demand (Germany) Unspoken, Diller Scofidio + Renfro (USA) World Brain: Automatism, Stéphane Dougoutin (France), Gwenola Wagon (Canada) The Unstable Object (II), Daniel Eisenberg (USA) You will not be able to do it, Keller Easterling (USA) The Designer Designed by the Humans, estudio Herreros (Spain) Portable Indo Pacific, Fake Industries Architectural Agonism and UTS (Spain/Australia) A Natural History of Human Rights, Forensic Architecture in collaboration with FIBAR: Baltasar Garzón, m7red and Irendra Radjawali (United Kingdom/Spain/Brazil/Argentina) City of Abstracts and Lectures from Improvisation Technologies, William Forsythe (Germany/USA) The Breaking Point, or The Paradox of Origins, Anselm Franke (Germany) Welcome to the Anthropocene, Globaïa (Canada) Space Debris 1957-2016, Stuart Grey (United Kingdom) 5TH HELENA, Mathew Hale (United Kingdom) 51Sprints, Het Nieuwe Instituut (Netherlands) City of 7 Billion, Joyce Hsiang, Bimal Mendis (USA) MUSSELxCHOIR, Natalie Jeremijenko (Australia) GUINEA PIGS; A Minor History of Engineered Man, Lydia Kallipoliti, Andreas Theodoridis (Greece/USA) Anatomy and Safe, Ali Kazma (Turkey) “It is obvious from the map,” Thomas Keenan (USA) and Sohrab Mohebbi (Iran), with Charles Heller (USA) and Lorenzo Pezzani (Italy) Embodied Computation, Axel Kilian (Germany) The Perfect Human, Jørgen Leth (Denmark) The Anthropophagic Body and the City: Flavio de Carvalho, Jose Lirá (Brazil) Open Future, The Living / Sculpting Evolution Group, MIT Media Lab (USA) Maropeng Acts I & II, Lesley Lokko (Ghana) Memex, Marshmallow Laser Feast, Analog, FBFX, Duologue (United Kingdom) Köçek Dance Floor, m-a-u-s-e-r (Germany/Turkey) Glitter Disaster, McEwen Studio (USA) The Institute of Isolation, Lucy McRae in collaboration with Lotje Sodderland (United Kingdom) Ines-table, Enric Miralles (Spain) & Benedetta Tagliabue (Italy) Manchas Mies, Domi Mora (Spain) An Unfinished Encyclopedia of Scale Figures Without Architecture / Model Furniture, MOS Architects (USA) Architektur / Räume / Gesten, Antoni Muntadas (Spain) Nine Islands: Matters Around Architecture, NEMESTUDIO, Neyran Turan & Mete Sonmez (Turkey) Please let me go, away…, New Territories / M4 with Pierre Huyghe (Thailand/France) Frederick Kiesler’s Magic Architecture: Caves, Animals, and Tools from the Prehistoric to the Atomic Era, Spyros Papapetros (Greece) A Media Archaeology of Ingenious Designs, Jussi Parikka (Finland), Ayhan Ayteş (Turkey) Objects of Daydreaming, PATTU, Cem Kozar, Işıl Ünal (Turkey) South Africa on the Cusp of Revolution, Martha Rosler (USA) Beirut Bombastic!, Rana Salam (Lebanon) White on White, Alfredo Thiermann & Ariel Bustamante (Chile) Spidernauts… Dark webs…,  Tomás Saraceno (Argentina) The Connectome: A New Dimension of Humanity, Seung Lab, H. Sebastion Seung & Amie R. Sterling (USA) The Visit, SO? (Turkey) Autonomy of Images, Hito Steyerl (Germany) Portable Person, Studio Works (USA) Archaeology of Violence (The Forest as Design), Paulo Tavares (Brazil) & Armin Linke (Germany) The Microbial Design Studio: 30-day Simit Diet, Orkan Telhan (Turkey) Museum of Oil—Deep Space and After Fire Territorial Agency (Italy/Finland/United Kingdom) Voyager—Humanity in Interstellar Space, Universal Space Program, Evangelos Kotsioris (Greece) and Rutger Huiberts (Netherlands) The Hand—The Whole Man in Miniature, Madelon Vriesendrop (Netherlands) Detox USA, Mark Wasiuta (Canada), Florencia Alvarez (Argentina) Information Fall-Out: Buckminster Fuller’s World Game, Mark Wasiuta (Canada), Adam Bandler (USA) Delusional Mandala, Lu Yang (China) Virtual Interior Istanbul, Annett Zinsmeister (Germany)

Modern design, pleasure, and media blur at “Playboy Architecture, 1953–1979”

One thing is certain about Beatriz Colomina and Pep Aviles’s Playboy Architecture, 1953–1979: It is an evidentiary display proving that architecture and media are complicit partners in shaping society’s view of itself. Born out of research within the Ph.D. program in Media and Modernity at Princeton University’s School of Architecture, Playboy Architecture is an exhaustive index of the ways magazines, architecture, design, furniture, fashion, and sex influence Western society. From the pages of Playboy, one could dream of a glossy packaged life. However, the role of the architect in this context has never been clearer: a precise purveyor of taste, a consummate expert on lifestyles, and a key to liberation—sexual and/or otherwise.

On display through August 28 at the Elmhurst Art Museum in Elmhurst, Illinois, 18 miles west of downtown Chicago, Playboy Architecture is situated within Mies van der Rohe’s McCormick House, a centerpiece of the museum and one of three built Mies houses in the United States. Perhaps there can be no better space to display and curate a show like Playboy Architecture, simply due to the fact that this house was meant to be mass produced—a cog in a suburban machine that Mies was never able to create, in part because modernism and its sultry packaging were just not tasteful to the inhabitants of Elmhurst.

The show is divided into four parts: Playboy Pads, Vehicles + Mobility, the Bedroom, and Playboy Architecture. Shifting scales from beds to interiors and from airplanes to houses, the curators locate different punctuations of a complex “lifestylescape,” where design and architecture provide not only the backdrop to where you live, but also a proposition on how to live. The first room in the exhibition when you enter is the Playboy Pads, situated within the old living room of the McCormick House. Sitting on a circular pedestal are some iconic chairs, like Mies’s Barcelona, coupled with blown-up pages of Playboy showing drawings of different interiors. The most compelling pad shown is the one-inch-by-one-foot-long sectional model of the proposed Playboy House in the Gold Coast of Chicago, which is three stories and divided in the center by a pool with a water-to-glass-ceiling atrium, allowing for views through adjacent windows all the way up—a truly panoptic voyeurism.

The next room shows Vehicles + Mobility: Hugh Hefner was famous for living and traveling in style. A vertically displayed plan-section model of an airplane gives an incredible glimpse into the almost Corbusian floor plan of walls within, replete with the creature comforts of high modernism, extending lifestyle during commutes to other far away pads.

In the adjacent room, lies a bed. The Bedroom—or, more specifically, a circular bed—is hidden behind a velvet curtain with peepholes, dimly lit and perhaps the most compelling piece of design in the entire exhibition. This bed was not only meant for the purposes of sleeping and sex, but also was an office and a conference center with shelves and phones, but no chairs. The bed extended past its typical uses and became an ambiguous small architecture in and of itself, suggesting that the real place of modernity in society was to help it reinvent itself, one bed at a time.

Finally, viewers enter Playboy Architecture, situated inside the old kid’s playroom of the McCormick House, albeit non-ironically. This section gives users a glimpse into built residential and visionary housing projects. Matti Suuronen’s portable metabolist Futuro House, John Lautner’s Elrod House, and Ant Farm’s House of the Century are all shown as “evidence of an ever expanding blurring between modern design and pleasure,” according to Colomina.

The physical and conceptual thread that ties all the rooms together is the original magazines themselves, complete with white gloves to handle them carefully. The back and forth between the curated magazine and the modernist McCormick House provides a ripe environment to imagine oneself within the image of modernism. Playboy has always been equated with male sexual pleasure, but Colomina’s curation suggests a much deeper understanding of the relationship between sexuality, architecture, and design, not from a purely objectified space, where this exhibition might be misunderstood to be, but from a transcendent redefinition of oneself fittingly tied into the construction of lifestyle. This inversion is a critical product of the exhibition curation that directly challenges our historical understanding of Playboy, and uses the revolutionary edge of modernist architecture to suggest that creating future images of visionary, free spaces for anybody is what architects have, can, and should continue to do.

On View> Radical Pedagogies: ACTION-REACTION-INTERACTION at the 2014 Venice Biennale

AN just had a quick Arsenale walkthrough of Radical Pedagogies: ACTION-REACTION-INTERACTION by creator and Princeton professor Beatriz Colomina. The Arsenale has been given over in this biennale to Monditalia, a single-theme exhibition with exhibits, events, and theatrical productions engaging Italian architecture with politics, economics, religion, technology, and industry. In this installation the other festivals of la Biennale di Venezia—film, dance, theatre, and music—will be mobilized through the architecture event to contribute to a comprehensive portrait of the host country. In Radical-Pedagogies, Colomina's team (that includes Britt Eversole, Ignacio G. Galán, Evangelos Kotsioris, Anna-Maria Meister, Federica Vannucchi, Amunátegui Valdés Architects, and Smog.tv) has created a wondrous wall display of the effects of the radical years in Italy and as their influence spread around the world to architecture schools and movements on every content. The display is a wall of information that, rather than make definitive claims to all inclusiveness, uses an open-source strategy to feature what's known so far about the these multiple international movements and that asks others to add their own information to the wall. The wall includes original journals, fantastic period images of major protagonists from Giancarlo de Carlo, Manfredo Tafuri, and many others. The display makes use of augmented reality that allows users with mobile devices to scan the display which then creates an interactive display of films, videos, images, and other displays. Its is a not-to-be-missed part of Monditalia in the biennale.

What Were You Thinking, Mr. Foster?

Last night, I was lucky enough to enjoy assorted swells (but not very many architects) at the Hearst building for a screening of the enigmatic “How Much Does Your Building Weigh, Mr. Foster?", a film devoted to his lordship’s extravagantly photogenic architecture and life of work. Or so it looks in this approximately 90 minute film which sweeps us from the Engadin Alps where Foster annually plows through a 26-mile mile cross-country ski marathon in tight black lycra with some 14,000 others to his redbrick childhood home quite literally on the wrong side of the tracks in Manchester to his current home in a Swiss villa, spectacularly void of human touches, to his 1,000-plus strong office in London to the early Sainsbury Centre; the Swiss Re gherkin; the British Museum Great Court; the Berlin Reichstag, etc, etc, and of course, the Hong Kong Beijing Airport that is the largest building on earth as narrator Deyan Sudjic intones mellifluously. (The trailor below provides but a morsel of this delight.) Many of his buildings are seen as if from the wing of a Cessna gliding overhead—especially the great dinosaur-scaled Millau Viaduct in France—with the nice touch of swelling slow-mo clouds, and almost as if Foster himself were at the controls. And possibly he was, as we learn that he is quite the speed and height freak.  All is accompanied by an original, also very swelling, score performed by the Bratislava Symphony Orchestra. The cocktail party was not so dizzying with guests including Cesar Pelli, Rafael Viñoly, Vishaan Chakrabarti, Mark Wigley, Beatriz  Colomina, Bob Stern, and Paul Goldberger who after the film said he had no recall whatsoever of where or when he was filmed speaking so glowingly of the Hearst tower. Pelli remembered exactly when he first met Foster in the 70s, when he was the partner in charge of design at Victor Gruen and Foster insisted on a meeting. Meanwhile, Foster smiled as graciously and blankly as the many on-hand socialites known primarily to Lady Foster, who produced the film. When asked about the film, Foster said he was amazed that it was so deep in detail. Agreed! And then we were all called into the auditorium where Lady Foster by way of introduction to “How Much Does Your Building Weigh, Mr. Foster?” said: “And we were able to follow Foster closely for three years!” As his wife, I should hope so. And, oh yes, the title comes from a question Buckminster Fuller, a mentor of sorts for Foster in the 70s, asked on visiting his Faber headquarters in Ipswich many years ago.  Apparently it weighed quite a few tons. And for one night of fun, so did his film.