Showing off buildings may be a task that is no longer constrained to simple two dimensional paper or the slick rendering. Virtual Reality is quickly approaching mainstream and architecture firm Tsoi/Kobus & Associates is already taking advantage of the emerging technology.
The Cambridge, MA–based practice is implementing software used by virtual reality games to place clients into computer generated 3D renderings in order to deliver a more immersive feel of what the future space might look like. In practice, clients can walk round virtual buildings using Revizto, a cloud system, which architects can invite their clients to use.
The experience is made possible thanks to a pair of Oculus virtual reality goggles which allow the user to interact with his or her virtual surroundings in real time as well as providing a first-person view.
“All of this can be done before a contract for a building is even awarded and could eliminate the need for creating life-size physical mock-ups out of plywood—making the whole process much more efficient,” the Boston Globe‘s Katie Johnston wrote about the still-in-development concept.
One would have to speculate, however, on how much time it would take to fully mock-up a CG building compared to making a 3D model or rendering. It’s likely only a matter of time before new architectural rendering software that speeds up the process catches up with the technology.
Luis Cetrangolo, the architect responsible for implementing the idea, told Johnston that the experience could become dizzying after about five minutes, and so far only one client has been subjected to the software.